Tooltip
Sparks of electricity issue out from the caster. All players caught in the path of these Sparks suffer 12.0563 Nature damage. Damage jumps to any other targets within 4 yards of the initial victim.
How it works
Spark is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Create Area Effect (effect type 179). Its area radius is 1 yards.
- Effect 3 is Create Area Effect (effect type 179). Its area radius is 1 yards.
What it does
Spark is a spell with an instant cast, a range of 40 yards and effects that last 6 sec. When cast it has a Create Area Effect effect and has a Create Area Effect effect in a 1 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Create Area Effect (179) Misc value: 5041 |
| Effect #2 | Create Area Effect (179) Misc value: 5041 Radius: 1 yards |
| Effect #3 | Create Area Effect (179) Misc value: 5041 Radius: 1 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.