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Spirit Dispersion

Spell

Spirit Dispersion

Shadow

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Instant castTwo-Hundred Yard Range

Upon death the Death Specter explodes, inflicting 25 Shadow damage to all enemies and knocking them back.

Spirit Dispersion

Tooltip

Upon death the Death Specter explodes, inflicting 25 Shadow damage to all enemies and knocking them back. If Grong is in the blast he gains 50 Death Energy.

How it works

Spirit Dispersion is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 137, which the datamine does not name. Its base value is 50. Its area radius is 15 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 25. Its area radius is 15 yards.
  3. Effect 3 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 15 yards.

What it does

Spirit Dispersion is a Shadow spell with an instant cast and a range of 200 yards. When cast it deals Shadow damage (base value 25) in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1Effect 137
Value: 50
Misc value: 3
Radius: 15 yards
Effect #2School Damage (2)
Value: 25
Radius: 15 yards
Effect #3Effect 144
Value: 100
Misc value: 100
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spirit Dispersion appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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