Tooltip
Upon death the Death Specter explodes, inflicting 25 Shadow damage to all enemies and knocking them back. If Grong is in the blast he gains 50 Death Energy.
How it works
Spirit Dispersion is built from 3 client effects, applied in this order:
- Effect 1 is effect type 137, which the datamine does not name. Its base value is 50. Its area radius is 15 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 25. Its area radius is 15 yards.
- Effect 3 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 15 yards.
What it does
Spirit Dispersion is a Shadow spell with an instant cast and a range of 200 yards. When cast it deals Shadow damage (base value 25) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | Effect 137 Value: 50 Misc value: 3 Radius: 15 yards |
| Effect #2 | School Damage (2) Value: 25 Radius: 15 yards |
| Effect #3 | Effect 144 Value: 100 Misc value: 100 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Spirit Dispersion appears in: 1 boss encounter.
Boss encounters
- Grong, the Revenant in Battle of Dazar'alor
Journal section: Death Specter
Encounter creatures: Grong the Revenant, Death SpecterRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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