How it works
Splash is built from 2 client effects, applied in this order:
- Effect 1 is Spawn (effect type 46).
- Effect 2 is Trigger Spell (effect type 64). It triggers Water Dissolve In.
What it does
Splash is a spell with an instant cast and no range (it targets the caster). When cast it has a Spawn effect. It also casts Water Dissolve In.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Spawn (46) |
| Effect #2 | Trigger Spell (64) Trigger spell: Water Dissolve In |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.