Tooltip
A cloud of foul spores blankets the area, dealing 12 Nature damage and an additional 15 Nature damage every 2 sec.
How it works
Spore Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its area radius is 8 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 12. Its area radius is 8 yards.
What it does
Spore Cloud is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it has a Create Area Effect effect in an 8 yard radius and deals Nature damage (base value 12) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Create Area Effect (179) Misc value: 33864 Radius: 8 yards |
| Effect #2 | School Damage (2) Value: 12 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.