Tooltip
Stabs an enemy, inflicting 391.829 Physical damage and causing them to bleed for 36.3841 Physical damage every 2 sec for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Stab is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 391.829.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 36.3841 per tick. It ticks every 2 sec, 3 times over the full 6 sec (109.15 base in total).
What it does
Stab is a Physical spell with an instant cast, a range of 5 yards, a 2 sec cooldown and effects that last 6 sec. When cast it deals Physical damage (base value 391.829) and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 391.829 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 36.3841 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.