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Stab

Spell

Stab

Physical

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1.5 secCombat Range

Physical spell.

Stab

How it works

Stab is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 10 per tick. It ticks every 2 sec, 5 times over the full 10 sec (50 base in total).

What it does

Stab is a Physical spell with a 1.5 sec cast, a range of 5 yards and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time1.5 sec
Duration10 sec
Effect #1Weapon % Damage (31)
Value: 100
Effect #2Apply Aura (6)
Aura type id 70
Value: 10
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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