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Stabilize Rift

Spell

Stabilize Rift

Fire

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Instant castTower 100

Upon reaching the Command Ship Viz'aduum the Watcher will attempt to stabilize the Rift that is connected to distant Legion worlds.

Stabilize Rift

Tooltip

Upon reaching the Command Ship Viz'aduum the Watcher will attempt to stabilize the Rift that is connected to distant Legion worlds. If he successfully stablizes the rift, reinforcements will stream through at a significantly increased rate.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 60 times over the full 30 sec. It triggers Stabilize Rift.

What it does

Stabilize Rift is a Fire spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura every 0.5 sec. It also casts Stabilize Rift (record #230089).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Tower 100)
Cast timeInstant
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 0.5 sec
Trigger spell: Stabilize Rift

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Stabilize Rift appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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