Tooltip
Upon reaching the Command Ship Viz'aduum the Watcher will attempt to stabilize the Rift that is connected to distant Legion worlds. If he successfully stablizes the rift, reinforcements will stream through at a significantly increased rate.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 60 times over the full 30 sec. It triggers Stabilize Rift.
What it does
Stabilize Rift is a Fire spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura every 0.5 sec. It also casts Stabilize Rift (record #230089).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Stabilize Rift |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Stabilize Rift appears in: 1 boss encounter.
Boss encounters
- Viz'aduum the Watcher in Return to Karazhan
Journal section: Stage Three: The Rift!
Encounter creatures: Viz'aduum the WatcherDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Stabilize Rift at Wowhead (opens Wowhead in a new tab)