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Static Discharge

Spell

Static Discharge

Nature

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1.5 sec3 sec cooldownExtended Range

Take a defensive stance, deflecting frontal non-spell attacks, deflecting frontal spell attacks.

Static Discharge

Tooltip

Take a defensive stance, deflecting frontal non-spell attacks, deflecting frontal spell attacks.

This leaves the caster vulnerable, taking increased damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Static Discharge is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Static Discharge.

What it does

Static Discharge is a Nature spell with a 1.5 sec cast, a range of 50 yards and a 3 sec cooldown. When cast it deals Nature damage (base value 5) and launches a missile. It also casts Static Discharge (record #298682).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50 yards (Extended Range)
Cast time1.5 sec
Cooldown3 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 5
Effect #2Trigger Missile (32)
Trigger spell: Static Discharge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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