Tooltip
Cause a static electricity overload at the lightning bomb's location, dealing massive damage and stunning all nearby enemies.
This overload of electricity will disable that lightning bomb.
How it works
Its dispel type is client id 1.
Static Overload is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 68.1457. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.
What it does
Static Overload is a Nature spell with an instant cast, a range of 40 yards and effects that last 6 sec. When cast it deals Nature damage (base value 68.1457) in a 5 yard radius and applies an aura in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 68.1457 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.