Tooltip
Rygelon erupts with the raw material of unborn stars, inflicting 10 Cosmic damage to all players and causing their next 45 healing to be absorbed.
How it works
Stellar Shroud is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 45. Its area radius is 300 yards.
What it does
Stellar Shroud is a Holy, Nature, Shadow and Arcane spell with a 1 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 10) in a 300 yard radius and applies an aura in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Duration | Infinite |
| Effect #1 | School Damage (2) Value: 10 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 301 Value: 45 Misc value: 127 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Stellar Shroud appears in: 1 boss encounter.
Boss encounters
- Rygelon in Sepulcher of the First Ones
Journal section: Rygelon
Encounter creatures: Rygelon, Cosmic Core, Collapsing Quasar, Unstable AntimatterRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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