Tooltip
The caster envelops the target in a swarm of stinging insects for 8 sec, inflicting Nature damage every 1 sec and reducing their movement speed by 30%.
How it works
Its dispel type is client id 1.
Stinging Swarm is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 20 per tick. It ticks every 1 sec, 8 times over the full 8 sec (160 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30.
- Effect 3 is effect type 226, which the datamine does not name.
What it does
Stinging Swarm is a Nature spell with a 1.5 sec cast, a range of 40 yards and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Duration | 8 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 70 Value: 20 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 30 |
| Effect #3 | Effect 226 Misc value: 302248 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.