Tooltip
The caster calls forth a swarm of stinging insects that follows the target for 15 sec, inflicting Nature damage every 1 sec to every player caught within and reducing their movement speed by 50%.
How it works
Stinging Swarm is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Stinging Swarm is a Nature spell with an instant cast, a range of 50 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec, applies an aura with the snared mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 70 Value: 25 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 2207, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.