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Stomp

Spell

Stomp

Physical

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1.5 secSelf Only

Stomps the ground, dealing 40 Physical damage to enemies within 4 yards of the impact and stuns them briefly.

Stomp

Tooltip

Stomps the ground, dealing 40 Physical damage to enemies within 4 yards of the impact and stuns them briefly.

How it works

Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.

What it does

Stomp is a Physical spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 1 sec. When cast it deals Physical damage (base value 40) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
Duration1 sec
Effect #1School Damage (2)
Value: 40
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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