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Stomp

Spell

Stomp

Physical

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Instant castTen yards

Stomps the ground, inflicting Physical damage to nearby enemies and knocking them back.

Stomp

Tooltip

Stomps the ground, inflicting Physical damage to nearby enemies and knocking them back.

How it works

Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 5 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 60. Its area radius is 5 yards.

What it does

Stomp is a Physical spell with an instant cast and a range of 10 yards. When cast it deals a percentage of weapon damage (base value 100) in a 5 yard radius and has a Knock Back effect in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 100
Radius: 5 yards
Effect #2Knock Back (98)
Value: 60
Misc value: 60
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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