How it works
Stonequake is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Stonequake.
- Effect 2 is Trigger Missile (effect type 32). It triggers Stonequake.
What it does
Stonequake is a spell with an instant cast and a range of 200 yards. When cast it launches a missile. It also casts Stonequake (record #335371) and Stonequake (record #348698).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Stonequake |
| Effect #2 | Trigger Missile (32) Trigger spell: Stonequake |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.