Tooltip
Inflicts 3 Physical damage every 0.5 sec and reduces players' movement speed by 25%.
How it works
Stonequake is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. It ticks every 0.5 sec, 60 times over the full 30 sec (180 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 25. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Stonequake is a spell with an instant cast, a range of 300 yards and effects that last 30 sec. When cast it applies an aura every 0.5 sec, applies an aura with the snared mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 3 Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 25 Misc value: 1 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 1764, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Stonequake appears in: 1 boss encounter.
Boss encounters
- Sludgefist in Castle Nathria
Journal section: Falling Rubble
Encounter creatures: SludgefistRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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