Tooltip
Throws a hammer at an enemy, inflicting Nature damage and stunning everyone in a line for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Storm Bolt is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 5. Its area radius is 50 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 50 yards.
- Effect 4 is Trigger Spell (effect type 64). It triggers Storm Bolt.
What it does
Storm Bolt is a Nature spell with a 2.5 sec cast, a range of 50 yards, a 20 sec cooldown and effects that last 3 sec. When cast it deals Nature damage (base value 5) in a 50 yard radius and applies an aura with the stunned mechanic in a 50 yard radius. It also casts Storm Bolt (record #259870).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 2.5 sec |
| Cooldown | 20 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 5 Radius: 50 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 50 yards |
| Effect #4 | Trigger Spell (64) Trigger spell: Storm Bolt |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.