Tooltip
The Thunder Caller unleashes a storm bolt at a target, inflicting 8 Nature damage.
How it works
Storm Bolt is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 200 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 200 yards.
- Effect 3 is Dummy (effect type 3). Its area radius is 200 yards.
What it does
Storm Bolt is a Nature spell with an instant cast and a range of 200 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 200 yards |
| Effect #2 | Dummy (3) Radius: 200 yards |
| Effect #3 | Dummy (3) Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Storm Bolt appears in: 1 boss encounter.
Boss encounters
- Dathea, Ascended in Vault of the Incarnates
Journal section: Coalescing Storm > Thunder Caller
Encounter creatures: Dathea, Ascended, Thunder Caller, Volatile InfuserRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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