Tooltip
At 100 energy, the Remnant of Ner'zhul unleashes a blast of energy at their current target, inflicting 70.0109 Shadow damage to all players caught in a line and increasing their damage taken from Suffering by 500% for 30 sec.
Orbs of Torment caught in the effect lose the effect of Eternal Torment and become vulnerable.
How it works
- Effect 1 is Dummy (effect type 3). It applies the infected mechanic.
What it does
Suffering is a Shadow spell with an instant cast and a range of 300 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Mechanic: Infected |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Suffering appears in: 1 spell that casts it.
Spells that cast it
- SufferingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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