Tooltip
At 100 energy, the Remnant of Ner'zhul unleashes a blast of energy at their current target, inflicting 30.0109 Shadow damage to all players caught in a line and increasing their damage taken from Suffering by 500% for 30 sec.
Orbs of Torment caught in the effect lose the effect of Eternal Torment and become vulnerable.
How it works
Its aura procs every time its trigger condition is met.
Suffering is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30.0109. It applies the infected mechanic. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 500. Its area radius is 300 yards.
What it does
Suffering is a Shadow spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it deals Shadow damage (base value 30.0109) with the infected mechanic in a 300 yard radius and applies an aura in a 300 yard radius. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 30.0109 Mechanic: Infected Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 500 Misc value: 34 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Suffering appears in: 1 spell that casts it.
Spells that cast it
- SufferingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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