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Summon Doomguard

Spell

Summon Doomguard

Shadow

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Warlock

Instant cast2 min cooldownLong Range

Summons a Doomguard to assist you in combat for 12 sec.

Summon Doomguard

Tooltip

Summons a Doomguard to assist you in combat for 12 sec. Consuming a Demonic Core reduces the cooldown of Summon Doomguard by 3 sec.

Sends a volley of malefic bolts at enemies within 40 yds, inflicting (413.9% of Spell Power) Shadow damage to each target.

How it works

Each cast of Summon Doomguard costs 10 Soul Shards. Casting it triggers a 1.5 sec global cooldown.

Summon Doomguard is built from 3 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its area radius is 5 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 3.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Summon Doomguard is a Shadow spell with an instant cast, a range of 40 yards, a 2 min cooldown and effects that last 12 sec. When cast it summons a creature in a 5 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost10 Soul Shards
Range40 yards (Long Range)
Cast timeInstant
Cooldown2 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration12 sec
Effect #1Summon (28)
Misc value: 250785, 5970
Radius: 5 yards
Effect #2Dummy (3)
Value: 3
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Summon Doomguard appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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