Tooltip
Summons a Doomguard to assist you in combat for 12 sec. Consuming a Demonic Core reduces the cooldown of Summon Doomguard by 3 sec.
Sends a volley of malefic bolts at enemies within 40 yds, inflicting (413.9% of Spell Power) Shadow damage to each target.
How it works
Each cast of Summon Doomguard costs 10 Soul Shards. Casting it triggers a 1.5 sec global cooldown.
Summon Doomguard is built from 3 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its area radius is 5 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 3.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Summon Doomguard is a Shadow spell with an instant cast, a range of 40 yards, a 2 min cooldown and effects that last 12 sec. When cast it summons a creature in a 5 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 10 Soul Shards |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Effect #1 | Summon (28) Misc value: 250785, 5970 Radius: 5 yards |
| Effect #2 | Dummy (3) Value: 3 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Summon Doomguard appears in: 1 talent.
Talents
- Summon Doomguard for Warlock (Affliction, Demonology, Destruction)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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