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Summon Water Elemental

Spell

Summon Water Elemental

Frost

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Mage

1.5 sec15 sec cooldownSelf Only

Summons a Water Elemental to follow and fight for you.

Summon Water Elemental

Tooltip

Summons a Water Elemental to follow and fight for you.

How it works

Casting it triggers a 1.5 sec global cooldown.

Summon Water Elemental is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon Pet (effect type 56). Its base value is 1. Its area radius is 2 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Summon Water Elemental is a Frost spell with a 1.5 sec cast, no range (it targets the caster), a 15 sec cooldown and an effect that lasts until cancelled. When cast it summons a pet in a 2 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
RangeSelf Only
Cast time1.5 sec
Cooldown15 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
DurationInfinite
Effect #1Summon Pet (56)
Value: 1
Misc value: 78116
Radius: 2 yards
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Summon Water Elemental appears in: 2 talents.

Talents

  • Summon Water Elemental for Mage (Arcane, Fire, Frost)Talent
  • Summon Water Elemental (2 talent definitions no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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