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Sunder

Spell

Sunder

Physical

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0.4 secEight yards

Bashes the target for 0.699567 Physical damage and knocks them back.

Sunder

Tooltip

Bashes the target for 0.699567 Physical damage and knocks them back. Also, the enemy's Physical damage taken is increased by 50% for 6 sec.

How it works

Sunder is built from 5 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 0.6996.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50.
  4. Effect 4 is effect type 140, which the datamine does not name. It triggers Sunder.
  5. Effect 5 is effect type 140, which the datamine does not name. It triggers Sunder.

What it does

Sunder is a Physical spell with a 0.4 sec cast, a range of 8 yards and effects that last 6 sec. When cast it deals Physical damage (base value 0.6996), has a Knock Back effect and applies an aura. It also casts Sunder (record #167006) and Sunder (record #167007).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Eight yards)
Cast time0.4 sec
Duration6 sec
Effect #1School Damage (2)
Value: 0.6996
Effect #2Knock Back (98)
Value: 100
Misc value: 150
Effect #3Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 1
Effect #4Effect 140
Trigger spell: Sunder
Effect #5Effect 140
Trigger spell: Sunder

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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