Tooltip
The Guardian slams the ground at its primary target's location, inflicting 200.224 Physical damage to players of the impact and increases damage taken from by 300% for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Sunder is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200.224. It applies the infected mechanic. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 300. Its area radius is 6 yards.
What it does
Sunder is a Physical spell with a 2 sec cast, a range of 300 yards and effects that last 20 sec. When cast it deals Physical damage (base value 200.224) with the infected mechanic in a 6 yard radius and applies an aura in a 6 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 2 sec |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 200.224 Mechanic: Infected Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 300 Misc value: 33 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sunder appears in: 1 boss encounter.
Boss encounters
- Guardian of the First Ones in Sanctum of Domination
Journal section: Elimination Pattern
Encounter creatures: Guardian of the First OnesRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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