Tooltip
Marks an area around The Desolate Host, inflicting 671.707 Shadow damage to all players, divided evenly among targets struck in the corporeal realm.
Additionally inflicts 1399.39 Shadow damage to all players in the spirit realm. Players further away suffer less damage.
How it works
Sundering Doom is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1399.39. Its area radius is 200 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 200 yards.
What it does
Sundering Doom is a Shadow spell with an instant cast and a range of 100 yards. When cast it deals Shadow damage (base value 1399.39) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 1399.39 Radius: 200 yards |
| Effect #2 | Dummy (3) Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.