Spell
Sunseeker Mushroom
Physical
Sunfire damage has a chance to grow a magical mushroom at a target's location.
Tooltip
Sunfire damage has a chance to grow a magical mushroom at a target's location. After 1 sec, the mushroom detonates, dealing (265.9% of Spell Power) Nature damage and then an additional (150% of Spell Power) Nature damage over 10 sec. Affected targets are slowed by 50%.
Generates up to 20 Astral Power based on targets hit.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 30. It triggers Sunseeker Mushroom.
What it does
Sunseeker Mushroom is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Sunseeker Mushroom (record #468938).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Value: 30 Trigger spell: Sunseeker Mushroom |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sunseeker Mushroom appears in: 1 talent.
Talents
- Sunseeker Mushroom for Druid (Balance, Feral, Guardian, Restoration)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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