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Supercharge

Spell

Supercharge

Physical

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Rogue

Instant castSelf Only

Damaging finishing moves consume a supercharged combo point to function as if they spent 2 additional combo points.

Supercharge

Tooltip

Damaging finishing moves consume a supercharged combo point to function as if they spent 2 additional combo points.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 494.

What it does

Supercharge is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 494
Misc value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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