Tooltip
Inflicts Shadow damage to reduce the target to 1 health. Supreme Doom causes Explosive Doom if the duration expires, inflicting 19.4324 Shadow damage to nearby allies.
How it works
Supreme Doom is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Explosive Doom.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
What it does
Supreme Doom is a Shadow spell with an instant cast, a range of 500 yards and effects that last 10 sec. When cast it deals Shadow damage, applies an aura every 10 sec and applies an aura. It also casts Explosive Doom.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 10 sec Trigger spell: Explosive Doom |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.