Tooltip
A surge of azerite flows into the target and repeatedly arcs to the nearest player within 13 yards, inflicting 12.1125 Arcane damage and applying to players hit. The energy heals Azeroth for 5% of its lifeforce if it is within range, ending the effect.
How it works
Surging Azerite is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12.1125. It applies the infected mechanic.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
- Effect 3 is Dummy (effect type 3). Its base value is 13.
What it does
Surging Azerite is an Arcane spell with an instant cast and no range (it targets the caster). When cast it deals Arcane damage (base value 12.1125) with the infected mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 12.1125 Mechanic: Infected |
| Effect #2 | Dummy (3) Value: 5 |
| Effect #3 | Dummy (3) Value: 13 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Surging Azerite appears in: 1 boss encounter.
Boss encounters
- The Jailer in Sepulcher of the First Ones
Journal section: Stage One: Origin of Domination > World Crusher > Blood of Azeroth; Stage Two: Unholy Attunement > World Cracker > Blood of Azeroth; Stage Three: Eternity's End > World Shatterer
Encounter creatures: The JailerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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