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Swiftness Ward

Spell

Swiftness Ward

Nature

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1.5 secSixty yards

Creates a Swiftness Ward at the location which increases Haste and movement speed by 25% and grants immunity to movement impairing effects.

Swiftness Ward

Tooltip

Creates a Swiftness Ward at the location which increases Haste and movement speed by 25% and grants immunity to movement impairing effects.

How it works

Swiftness Ward is built from 2 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179). Its area radius is 3 yards.
  2. Effect 2 is Create Area Effect (effect type 179).

What it does

Swiftness Ward is a Nature spell with a 1.5 sec cast, a range of 60 yards and effects that last 8 sec. When cast it has a Create Area Effect effect in a 3 yard radius and has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range60 yards (Sixty yards)
Cast time1.5 sec
Duration8 sec
Effect #1Create Area Effect (179)
Misc value: 13154
Radius: 3 yards
Effect #2Create Area Effect (179)
Misc value: 13157

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Swiftness Ward appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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