Tooltip
Creates a Swiftness Ward at the location which increases Haste and movement speed by 25% and grants immunity to movement impairing effects.
How it works
Swiftness Ward is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its area radius is 3 yards.
- Effect 2 is Create Area Effect (effect type 179).
What it does
Swiftness Ward is a Nature spell with a 1.5 sec cast, a range of 60 yards and effects that last 8 sec. When cast it has a Create Area Effect effect in a 3 yard radius and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Sixty yards) |
| Cast time | 1.5 sec |
| Duration | 8 sec |
| Effect #1 | Create Area Effect (179) Misc value: 13154 Radius: 3 yards |
| Effect #2 | Create Area Effect (179) Misc value: 13157 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Swiftness Ward appears in: 1 boss encounter.
Boss encounters
- Tidesage Council in Shrine of the Storm
Journal section: Galecaller Faye
Encounter creatures: Galecaller Faye, Brother IronhullDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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