Tooltip
With a flick of his saber, Harlan bends the tradewinds to his will and sends them flying forward. Enemies that collide with the winds are knocked back and suffer 22 Nature damage.
How it works
Swiftwind Saber is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its area radius is 3 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 2 yards.
What it does
Swiftwind Saber is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it summons a creature in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Summon (28) Misc value: 129747, 64 Radius: 3 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 100 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Swiftwind Saber appears in: 1 spell that casts it.
Spells that cast it
- Swiftwind SaberTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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