Tooltip
With a flick of his saber, Harlan bends the tradewinds to his will and sends them flying forward. Enemies that collide with the winds are knocked up and suffer 33 Nature damage.
How it works
Swiftwind Saber is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 33.
- Effect 2 is Knock Back (effect type 98). Its base value is 150.
What it does
Swiftwind Saber is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 33) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 33 |
| Effect #2 | Knock Back (98) Value: 150 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Swiftwind Saber appears in: 1 boss encounter.
Boss encounters
- Harlan Sweete in Freehold
Encounter creatures: Harlan SweeteDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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