Tooltip
Swipe nearby enemies, inflicting 1.6 Physical damage.
How it works
Casting it triggers a 1.5 sec global cooldown.
Swipe is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.6. Its area radius is 8 yards.
- Effect 2 is Energize (effect type 30). Its base value is 4.
What it does
Swipe is a Physical spell with an instant cast and a range of 8 yards. When cast it deals Physical damage (base value 1.6) in an 8 yard radius and restores a resource (base value 4).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Eight yards) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1.6 Radius: 8 yards |
| Effect #2 | Energize (30) Value: 4 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.