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System Shock

Spell

System Shock

Nature

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Rogue

Instant castVision Range (AOI)

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals (31.4% of Attack Power) Nature damage, and reduces their movement speed by 90% for...

System Shock

Tooltip

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals (31.4% of Attack Power) Nature damage, and reduces their movement speed by 90% for 2 sec.

How it works

Its dispel type is client id 4.

System Shock is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.3136 times attack power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -90. It applies the snared mechanic.

What it does

System Shock is a Nature spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it deals Nature damage and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration2 sec
Dispel typeDispel type id 4
Effect #1School Damage (2)
Attack power coefficient: 0.3136
Effect #2Apply Aura (6)
Aura type id 33
Value: -90
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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