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System Shock

Spell

System Shock

PhysicalArcane

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Instant castTwo-Hundred Yard Range

A massive blast of Azerite energies course through you, inflicting 80 Spellstrike damage over 10 sec.

System Shock

Tooltip

A massive blast of Azerite energies course through you, inflicting 80 Spellstrike damage over 10 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 1 sec, 10 times over the full 10 sec (80 base in total).

What it does

System Shock is a Physical and Arcane spell with an instant cast, a range of 200 yards and effects that last 10 sec. When cast it applies an aura every 1 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Arcane
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration10 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 8
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

System Shock appears in: 1 boss encounter and 2 spells that cast it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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