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Tail Thrash

Spell

Tail Thrash

Physical

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Instant castVision Range (AOI)

The thrashing of a giant tail smashes the ground, inflicting 76 Physical damage and stunning players it strikes for 4 sec and projecting rocks throughout the surrounding area which inflict 50...

Tail Thrash

Tooltip

The thrashing of a giant tail smashes the ground, inflicting 76 Physical damage and stunning players it strikes for 4 sec and projecting rocks throughout the surrounding area which inflict 50 Physical damage and slow enemies by 50% for 2 sec.

How it works

Tail Thrash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 76. Its area radius is 6 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50. Its area radius is 6 yards.

What it does

Tail Thrash is a Physical spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it deals Physical damage (base value 76) in a 6 yard radius and applies an aura in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration4 sec
Effect #1School Damage (2)
Value: 76
Radius: 6 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: 50
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tail Thrash appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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