Tooltip
The thrashing of a giant tail smashes the ground, inflicting 76 Physical damage and stunning players it strikes for 4 sec and projecting rocks throughout the surrounding area which inflict 50 Physical damage and slow enemies by 50% for 2 sec.
How it works
Tail Thrash is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Dummy (effect type 3).
What it does
Tail Thrash is a spell with a 1 sec cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.