Tooltip
If no player is within reach, Terros continually emits tectonic pulses that inflict 31 Nature damage.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Tectonic Barrage is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1.5 sec. It triggers Tectonic Barrage.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 10.
What it does
Tectonic Barrage is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec and applies an aura. It also casts Tectonic Barrage (record #388396).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1.5 sec Trigger spell: Tectonic Barrage |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Tectonic Barrage appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Terros in Vault of the Incarnates
Encounter creatures: TerrosRaid boss ability
Spells that cast it
- Tectonic BarrageTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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