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Tectonic Upheaval

Spell

Tectonic Upheaval

Nature

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Instant castSelf Only

Tectus unleashes his built up seismic instability into the earth, creating a massive series of earthquakes that each inflict 13.6027 Nature damage to all players.

Tectonic Upheaval

Tooltip

Tectus unleashes his built up seismic instability into the earth, creating a massive series of earthquakes that each inflict 13.6027 Nature damage to all players.

If Tectus's health is depleted during Tectonic Upheaval, he will Shatter.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 13.6027. Its area radius is 50000 yards.

What it does

Tectonic Upheaval is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 13.6027) in a 50000 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 13.6027
Radius: 50000 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tectonic Upheaval appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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