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Tectonic Upheaval

Spell

Tectonic Upheaval

Nature

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2 secSelf Only

Tectus unleashes his built up seismic instability into the earth, creating a massive series of earthquakes that each inflict 13.6027 Nature damage to all players.

Tectonic Upheaval

Tooltip

Tectus unleashes his built up seismic instability into the earth, creating a massive series of earthquakes that each inflict 13.6027 Nature damage to all players.

If Tectus's health is depleted during Tectonic Upheaval, he will Shatter.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1.2 sec, 10 times over the full 12 sec. It triggers Tectonic Upheaval.

What it does

Tectonic Upheaval is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 1.2 sec. It also casts Tectonic Upheaval (record #162510).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2 sec
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1.2 sec
Trigger spell: Tectonic Upheaval

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tectonic Upheaval appears in: 1 boss encounter.

Boss encounters

  • Tectus in Highmaul
    Journal section: Tectus, The Living Mountain; Shard of Tectus; Mote of Tectus
    Encounter creatures: TectusRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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