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Temporal Destabilizing Beam

Spell

Temporal Destabilizing Beam

Physical

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1.5 secFifteen yards

Physical spell.

Temporal Destabilizing Beam

How it works

Temporal Destabilizing Beam is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 30 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.2 sec, 100 times over the full 20 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50.

What it does

Temporal Destabilizing Beam is a spell with a 1.5 sec cast, a range of 15 yards and effects that last 20 sec. When cast it applies an aura every 0.2 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast time1.5 sec
Duration20 sec
Effect #1Dummy (3)
Radius: 30 yards
Effect #2Apply Aura (6)
Aura type id 226
Period: every 0.2 sec
Effect #3Apply Aura (6)
Aura type id 33
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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