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Tendrils of Corruption

Spell

Tendrils of Corruption

NatureShadow

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Instant castSelf Only

Nightmarish tendrils grasp and squeeze any player who touches them, immobilizing the target and inflicting 8 Plague damage every 1.5 sec for 12 sec.

Tendrils of Corruption

Tooltip

Nightmarish tendrils grasp and squeeze any player who touches them, immobilizing the target and inflicting 8 Plague damage every 1.5 sec for 12 sec.

How it works

Tendrils of Corruption is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 1.5 sec, 8 times over the full 12 sec (64 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 26.

What it does

Tendrils of Corruption is a Nature and Shadow spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 1.5 sec and applies an aura. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature, Shadow
RangeSelf Only
Cast timeInstant
Duration12 sec
MechanicRooted
Effect #1Apply Aura (6)
Aura type id 3
Value: 8
Period: every 1.5 sec
Effect #2Apply Aura (6)
Aura type id 26

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tendrils of Corruption appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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