Tooltip
Xel'anegh attempts to crush its enemies, inflicting 20 Physical damage and stunning players in the area for 4 sec.
The force of the impact inflicts 5 Physical damage to all players.
How it works
Tentacle Slam is built from 4 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 12 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 12 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 5. Its area radius is 100 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Tentacle Slam is a Physical spell with a 4 sec cast, a range of 100 yards and effects that last 4 sec. When cast it deals Physical damage (base value 20) in a 12 yard radius, applies an aura in a 12 yard radius, deals Physical damage (base value 5) in a 100 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 4 sec |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 20 Radius: 12 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 12 yards |
| Effect #3 | School Damage (2) Value: 5 Radius: 100 yards |
| Effect #4 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.