Tooltip
A tentacle erupts from below and strikes the ground after several seconds, inflicting Nature damage to all targets caught within the area and stunning them for 2 sec.
How it works
Tentacle Slam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1200. Its area radius is 45 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 45 yards.
What it does
Tentacle Slam is a Nature spell with a 6 sec cast, an unlimited range and effects that last 2 sec. When cast it deals Nature damage (base value 1200) in a 45 yard radius and applies an aura in a 45 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 6 sec |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | School Damage (2) Value: 1200 Radius: 45 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 45 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.