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Terrify

Spell

Terrify

Shadow

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3 secSelf Only

Shadow spell.

Terrify

How it works

Its dispel type is client id 1.

Terrify is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 50 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. Its area radius is 50 yards. It ticks every 1 sec, 5 times over the full 5 sec (30 base in total).

What it does

Terrify is a Shadow spell with a 3 sec cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura in a 50 yard radius and applies an aura in a 50 yard radius every 1 sec. The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time3 sec
Duration5 sec
MechanicFleeing
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 12
Radius: 50 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 6
Radius: 50 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Terrify appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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