Tooltip
Fears and inflicts 8 Shadow damage to all players of the impact every 1 sec for 6 sec.
How it works
Its dispel type is client id 1.
Terrify is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. Its area radius is 12 yards. It ticks every 1 sec, 6 times over the full 6 sec (48 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 12 yards.
What it does
Terrify is a Shadow spell with a 3.5 sec cast, a range of 200 yards and effects that last 6 sec. When cast it applies an aura in a 12 yard radius every 1 sec and applies an aura with the fleeing mechanic in a 12 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | 3.5 sec |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 8 Radius: 12 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 7 Mechanic: Fleeing Radius: 12 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Terrify appears in: 1 boss encounter.
Boss encounters
- The Seven in Blackrock Depths
Journal section: Vile'rel
Encounter creatures: Doom'rel, Vile'rel, Dope'rel, Seeth'relRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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