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Terrify

Spell

Terrify

Shadow

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3.5 secTwo-Hundred Yard Range

Fears and inflicts 8 Shadow damage to all players of the impact every 1 sec for 6 sec.

Terrify

Tooltip

Fears and inflicts 8 Shadow damage to all players of the impact every 1 sec for 6 sec.

How it works

Its dispel type is client id 1.

Terrify is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. Its area radius is 12 yards. It ticks every 1 sec, 6 times over the full 6 sec (48 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 12 yards.

What it does

Terrify is a Shadow spell with a 3.5 sec cast, a range of 200 yards and effects that last 6 sec. When cast it applies an aura in a 12 yard radius every 1 sec and applies an aura with the fleeing mechanic in a 12 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range200 yards (Two-Hundred Yard Range)
Cast time3.5 sec
Duration6 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 3
Value: 8
Radius: 12 yards
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 7
Mechanic: Fleeing
Radius: 12 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Terrify appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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