Tooltip
Inflicts 75 Shadow damage to all enemies in front of the caster.
Reduces the movement speed of all enemies in front of the caster by 30% for 3 sec.
Fears all enemies in front of the caster for 3 sec.
How it works
Its dispel type is client id 1.
Terrifying Roar is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 75. Its area radius is 50 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. Its area radius is 50 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 50 yards.
What it does
Terrifying Roar is a Shadow spell with a 3 sec cast, a range of 50 yards and effects that last 3 sec. When cast it deals Shadow damage (base value 75) in a 50 yard radius and applies an aura in a 50 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 3 sec |
| Duration | 3 sec |
| Mechanic | Fleeing |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 75 Radius: 50 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -30 Radius: 50 yards |
| Effect #3 | Apply Aura (6) Aura type id 7 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.