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Terror Wail

Spell

Terror Wail

Shadow

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4 sec3 sec cooldownExtended Range

Inflicts 36.7945 Shadow damage to all enemies in a cone in front of the caster, causing them to flee in fear for 3 sec.

Terror Wail

Tooltip

Inflicts 36.7945 Shadow damage to all enemies in a cone in front of the caster, causing them to flee in fear for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Terror Wail is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 50 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 36.7945. Its area radius is 50 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 50 yards.

What it does

Terror Wail is a Shadow spell with a 4 sec cast, a range of 50 yards, a 3 sec cooldown and effects that last 3 sec. When cast it deals Shadow damage (base value 36.7945) in a 50 yard radius and applies an aura with the fleeing mechanic in a 50 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50 yards (Extended Range)
Cast time4 sec
Cooldown3 sec
Global cooldownNone
Duration3 sec
Effect #1Dummy (3)
Radius: 50 yards
Effect #2School Damage (2)
Value: 36.7945
Radius: 50 yards
Effect #3Apply Aura (6)
Aura type id 7
Mechanic: Fleeing
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Terror Wail appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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