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The Singularity

Spell

The Singularity

Physical

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Instant castSelf Only

Physical spell.

The Singularity

How it works

The Singularity is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 203, which the datamine does not name. It triggers The Singularity.
  2. Effect 2 is effect type 203, which the datamine does not name. It triggers Event Horizon.

What it does

The Singularity is a spell with an instant cast and no range (it targets the caster). It also casts The Singularity (record #362207) and Event Horizon.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 203
Trigger spell: The Singularity
Effect #2Effect 203
Trigger spell: Event Horizon

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

The Singularity appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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