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The Singularity

Spell

The Singularity

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

The player gains vision of Rygelon's dark cosmos, allowing them to see Unstable Cores.

The Singularity

Tooltip

The player gains vision of Rygelon's dark cosmos, allowing them to see Unstable Cores.

How it works

The Singularity is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 261.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 495. It triggers The Singularity.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.

What it does

The Singularity is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura. It also casts The Singularity (record #363634).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 261
Misc value: 17800
Effect #2Apply Aura (6)
Aura type id 495
Trigger spell: The Singularity
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 1937, 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

The Singularity appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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